Europe Online Gaming Market (2025-2031) | industry, companies, Share, Size, Revenue, Analysis, Forecast, Trends, Value, Outlook

Market Forecast by Game Type (console, tablet, box PC, browser PC and downloaded) and by Key Countries (Italy, United Kingdom, Spain, Germany, France and rest of Europe) and Competitive Landscape

Product Code: ETC053813 Publication Date: Mar 2023 Updated Date: Apr 2025 Product Type: Report
Publisher: 6Wresearch No. of Pages: 200 No. of Figures: 90 No. of Tables: 30

Europe Online Gaming Market Highlights

Report Name Europe Online Gaming Market
Forecast Period 2025-2031
Market Size USD 128.5 billion by 2031
CAGR 8.6%
Growing Sector Casino Gaming Sector

Topics Covered in the Europe Online Gaming Market Report

Europe Online Gaming Market report thoroughly covers the market By Game Type, By Key Countries. The market report provides an unbiased and detailed analysis of the ongoing market trends, opportunities/high growth areas, and market drivers which would help the stakeholders to devise and align their market strategies according to the current and future market dynamics.

Europe Online Gaming Market Size & Analysis

The Europe online gaming market is expected to reach a value of USD 128.5 billion by 2031, growing at a CAGR of 8.6% from 2025 to 2031. This growth can be attributed to various factors such as increasing disposable income, availability of high-speed internet, and advancements in technology. Additionally, the rise in the number of online gamers and the popularity of eSports has also contributed to the market growth.

Europe Online Gaming MarketSynopsis

The Europe online gaming market is expected to witness significant growth from 2025 to 2031. Factors such as increasing internet penetration, growing popularity of e-sports, and the availability of advanced gaming technology are driving the growth of this market. Additionally, the rise of social media and online streaming platforms has also contributed to the growth of the online gaming market in Europe.

According to 6Wresearch, the Europe Online Gaming MarketSize is expected to reach a significant CAGR of 8.6% during the forecast period 2025-2031. One of the major drivers for the growth of the online gaming market in Europe is the widespread availability of high-speed internet and advancements in mobile technology. With faster internet connections, players are able to access their favourite games seamlessly without any lag or interruptions. This has also led to an increase in the popularity of mobile gaming, as more and more people are now using smartphones and tablets for playing games.Another driver for the Europe online gaming market is the rise of eSports and competitive gaming. These organized tournaments have gained huge popularity in recent years, with millions of viewers tuning in to watch professional gamers compete against each other. This has not only increased the demand for online games but also created a lucrative market for sponsors and advertisers.

However, the Europe online gaming market also faces certain challenges that may hinder its growth. One of the major challenges is regulatory restrictions and censorship in some countries. Some governments have imposed strict regulations on online games, leading to limited access or even bans on certain games. This can significantly impact the revenue of game developers and publishers operating in those regions.

Europe Online Gaming Market Trends

The market trends in Europe reflect a growing demand for innovative gaming experiences such as virtual reality (VR) and augmented reality (AR). These technologies are transforming the gaming landscape, offering players unprecedented engagement and realism. Another trend shaping the Europe Online Gaming Market Growth is the emergence of live-streaming platforms and esports tournaments that provide gamers and audiences with competitive and interactive environments. Subscription-based gaming services and free-to-play models with in-app purchases are also gaining traction, reshaping revenue strategies in the sector.

Investment Opportunities in the Europe Online Gaming Market

Investment opportunities within the Europe online gaming space are abundant, owing to the rapid digitization of the industry and increased consumer spending on entertainment. Investors are particularly interested in platforms that specialize in multiplayer gaming, VR enhancements, and mobile gaming applications. With the expansion of 5G networks across Europe, the Europe Online Gaming Market Share in cloud gaming and real-time multiplayer experiences is set to rise significantly. Furthermore, venture capitalists are keen to explore partnerships with esports organizations, which are becoming a lucrative subset of the broader gaming market.

Leading Players in the Europe Online Gaming Market

The market is dominated by leading players such as Ubisoft, Rovio Entertainment, and CD Projekt Red, each contributing significantly to the industry's evolution. Ubisoft, known for its blockbuster franchises and constant innovation, holds a considerable position in the Europe Online Gaming Industry. Meanwhile, mobile-focused companies like Rovio have captured substantial market shares through popular titles. Additionally, independent developers are emerging as key contributors, fuelling diversity and creativity in the market. Collaboration among these entities, coupled with their focus on next-generation technology, keeps competition dynamic and enhances user experiences. 

Government Regulations

Government regulations play a critical role in shaping the growth trajectory of the Online Gaming Market in Europe. Many European countries have implemented strict guidelines to ensure consumer safety and prevent addictive behaviour among players. These regulations often focus on data protection protocols, age verification systems, and restrictions on in-game purchases to protect minors. While such measures promote responsible gaming practices, they also present challenges for developers in complying with multi-national rules. Uniform regulatory frameworks across Europe could streamline processes and encourage smoother operations for game developers and publishers alike. 

Future Insights of the Europe Online Gaming Market

The Europe Online Gaming Market Growth is expected to accelerate further, with advancements in artificial intelligence (AI) enhancing game design and personalization. Cloud gaming is set to revolutionize access, enabling players to stream high-quality games without requiring heavy hardware investments. Furthermore, societal and economic shifts, such as growing digital awareness, will continue to expand the consumer base. The increasing importance of esports, coupled with the anticipated launch of innovative gaming technologies, ensures that the market remains dynamic and promising.

Market Segmentation Analysis 

The report offers a comprehensive study of the subsequent market segments and their leading categories. 

Console segment to Dominate the Market- By Game Type

According to Ravi Bhandari, Research Head, 6Wresearch, Console gaming is projected to dominate the market due to its high demand and popularity among gamers. The convenience, advanced technology, and improved graphics offered by consoles make them an attractive option for gamers.

Germany to Dominate the Market- By Key Countries

Germany is expected to be a major player in the Europe online gaming market. The country has a large population of avid gamers and is home to some of the top game developers in the world.

KeyAttractiveness of the Report

  • 10 Years of Market Number
  • Historical Data Starting from 2021 to 2024.
  • Base Year 2024
  • Forecast Data until 2031.
  • Key Performance Indicators Impacting the Market.
  • Major Upcoming Developments and Projects.

Key Highlights of the Report:

  • Europe Online Gaming Market Overview
  • Europe Online Gaming Market Outlook
  • Europe Online Gaming Market Forecast
  • Historical Data of Europe Online Gaming Market Revenues for the Period 2021 to 2024
  • Europe Online Gaming Market Size and Europe Online Gaming Market Forecast of Revenues, Until 2031
  • Historical Data of Europe Online Gaming Market Revenues, by Game Type, for the Period 2021 to 2024
  • Market Size & Forecast of Europe Online Gaming Market Revenues, by Game Type, Until 2031
  • Historical Data of Europe Online Gaming Market Revenues, by Countries, for the Period 2021 to 2024
  • Market Size & Forecast of Europe Online Gaming Market Revenues, by Countries, Until 2031
  • Historical Data of United Kingdom Online Gaming Market Revenues, for the Period 2021 to 2024
  • Market Size & Forecast of United Kingdom Online Gaming Market Revenues, Until 2031
  • Historical Data of Spain Online Gaming Market Revenues, for the Period 2021 to 2024
  • Market Size & Forecast of Spain Online Gaming Market Revenues, Until 2031
  • Historical Data of Italy Online Gaming Market Revenues, for the Period 2021 to 2024
  • Market Size & Forecast of Italy Online Gaming Market Revenues, Until 2031
  • Historical Data of Germany Online Gaming Market Revenues, for the Period 2021 to 2024
  • Market Size & Forecast of Germany Online Gaming Market Revenues, Until 2031
  • Historical Data of France Online Gaming Market Revenues, for the Period 2021 to 2024
  • Market Size & Forecast of France Online Gaming Market Revenues, Until 2031
  • Historical Data of Rest of Europe Online Gaming Market Revenues, for the Period 2021 to 2024
  • Market Size & Forecast of Rest of Europe Online Gaming Market Revenues, Until 2031
  • Market Drivers and Restraints
  • Europe Online Gaming Market Trends and Industry Life Cycle
  • Porter’s Five Force Analysis
  • Market Opportunity Assessment
  • Europe Online Gaming Market Share, By Players
  • Europe Online Gaming Market Share, By Countries
  • Europe Online Gaming Market Overview on Competitive Benchmarking

Markets Covered

The Europe Online Gaming Market report provides a detailed analysis of the following market segments

By Game Type

  • Console
  • Tablet
  • Smartphone
  • Browser PC
  • Box PC
  • Downloaded                  

By Countries

  • United Kingdom
  • Spain
  • Germany
  • France
  • Italy
  • Rest of Europe

Europe Online Gaming Market (2025-2031): FAQs

The Europe Online Gaming Market is expected to grow at a CAGR of around 8.6% between 2025-2031.
The Europe Online Gaming Market is expected to reach USD 128.5 billion by 2031.
Some of the major factors driving the growth of the market are the increasing disposable income, availability of high-speed internet, and advancements in technology.
The Console segment is expected to dominate the market in the coming years.
Some prominent players dominating the market include Ubisoft, Rovio Entertainment, and CD Projekt Red.
6W monitors the market across 60+ countries Globally, publishing an annual market outlook report that analyses trends, key drivers, Size, Volume, Revenue, opportunities, and market segments. This report offers comprehensive insights, helping businesses understand market dynamics and make informed decisions.
Yes, we provide customisation as per your requirements. To learn more, feel free to contact us on sales@6wresearch.com
1.  Executive Summary
2.  Introduction
2.1. Report Description
2.2. Key Highlights
2.3. Market Scope & Segmentation
2.4. Research Methodology
2.5. Assumptions
3.  Europe Online Gaming Market Overview
3.1.  Europe Online Gaming Market Revenues, 2021-2031F
3.2.  Europe Online Gaming Market Revenue Share, By Game Type, 2021 & 2031F
3.3.  Europe Online Gaming Market Revenue Share, By Regions, 2021 & 2031F
3.4.  Europe Online Gaming Market Industry Life Cycle
3.5.  Europe Online Gaming Market- Porter’s Five Forces
4.  Europe Online Gaming Market Dynamics
4.1.  Impact Analysis
4.2.  Market Drivers
4.3.  Market Restraints
5.  Europe Online Gaming Market Trends
6.  Europe Online Gaming Market Overview, By Game Type
6.1.  Europe Online Gaming Market Revenues, By Downloaded, 2021-2031F
6.2.  Europe Online Gaming Market Revenues, By Console, 2021-2031F
6.3.  Europe Online Gaming Market Revenues, By Box PC, 2021-2031F
6.4.  Europe Online Gaming Market Revenues, By Tablet, 2021-2031F
6.5.  Europe Online Gaming Market Revenues, By Smartphone, 2021-2031F
6.6.  Europe Online Gaming Market Revenues, By Browser PC, 2021-2031F
6.7.  Europe Online Gaming Market Revenues, By Smartphone, 2021-2031F
7.  Italy Online Gaming Market Overview
7.1. Italy Online Gaming Market Revenues, 2021-2031F
7.2. Italy Online Gaming Market Revenue Share, By Game Type, 2021 & 2031F
7.3. Italy Online Gaming Market Revenue Share, By Countries, 2021 & 2031F
8.  Germany Online Gaming Market Overview
8.1. Germany Online Gaming Market Revenues, 2021-2031F
8.2. Germany Online Gaming Market Revenue Share, By Game Type, 2018 & 2031F
8.3. Germany Online Gaming Market Revenue Share, By Countries, 2018 & 2031F
9.  France Online Gaming Market Overview
9.1. France Online Gaming Market Revenues, 2021-2031F
9.2. France Online Gaming Market Revenue Share, By Game Type, 2021 & 2031F
9.3. France Online Gaming Market Revenue Share, By Countries, 2021 & 2031F
10.  Spain Online Gaming Market Overview
10.1. Spain Online Gaming Market Revenues, 2021-2031F
10.2. Spain Online Gaming Market Revenue Share, By Game Type, 2021 & 2031F
10.3. Spain Online Gaming Market Revenue Share, By Countries, 2021 & 2031F
11. the United Kingdom Online Gaming Market Overview
11.1. the United Kingdom Online Gaming Market Revenues, 2021-2031F
11.2. United Kingdom Online Gaming Market Revenue Share, By Game Type, 2021 & 2031F
11.3. the United Kingdom Online Gaming Market Revenue Share, By Countries, 2021 & 2031F
12.  Rest of Europe Online Gaming Market Overview
12.1. Rest of Europe Online Gaming Market Revenues, 2021-2031F
13. Europe Online Gaming Market Competitive Landscape
13.1. Europe Online Gaming Market, By Companies, 204
13.2. Italy Online Gaming Market, By Companies, 2024
13.3. Germany Online Gaming Market, By Companies, 20244
13.4. France Online Gaming Market, By Companies, 2024
13.5. Spain Online Gaming Market, By Companies, 2024
13.7. the United Kingdom Online Gaming Market, By Companies, 2021
14.  Company Profiles
15.  Key Strategic Recommendations
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