Europe Online Gaming Market (2021-2027) | industry, companies, Share, Size, Revenue, Analysis, Forecast, Trends, Value, Outlook & COVID-19 IMPACT

Market Forecast by Game Type (console, tablet, box PC, browser PC and downloaded) and by Key Countries (Italy, United Kingdom, Spain, Germany, France and rest of Europe) and Competitive Landscape

Product Code: ETC053813 Publication Date: Mar 2023 Product Type: Report
Publisher: 6Wresearch No. of Pages: 200 No. of Figures: 90 No. of Tables: 30

Latest 2023 Development of the Europe Online Gaming Market

Europe Online Gaming Market is forecast to grow rapidly on account of the rising adoption of smartphones and mobile devices due to the growing availability of high-speed internet and mobile devices. Also, there is a change in consumer preferences as more people have access to online gaming platforms. Additionally, the popularity of esports has driven growth in the online gaming market due to their competitive nature. The growth of online gaming has led to the development of new gaming platforms, including cloud gaming and subscription-based services that offer gamers to access a variety of games. The increasing investment in the gaming industry has led to increased funding for gaming startups and the development of new technologies.

The expansion of esports with the number of viewers and players increasing every year is one of the major developments in this market. Virtual reality (VR) is becoming more accessible and affordable, which has led to an increase in VR gaming. With the growing popularity of online gaming, there is a need for responsible gaming practices. Further, the growth of online gaming, with several countries legalizing and regulating online gambling is another significant development of this market. Many game developers are creating innovative online casino games and sports betting platforms to contribute to the growth of the online gaming industry in Europe.

Europe Online Gaming Market Synopsis

Europe Online Gaming market is expected to prompt a double-digit and superstitious growth pattern in the forthcoming years. Amid the outbreak of the global pandemic, the digital era has proven itself to be a successful technological innovation and application and is anticipated to witness a triple percentage increase across the European region in the coming time zone. This high and sudden jump in the growth in the sales number of Online Gaming can be attributed to the never-lasting and increased digitalization across the European region. This is not only expected to be a growth proliferating factor for the growth of digitalization in Europe but is also expected to be a growth proliferating factor for the Europe Online Gaming market in the coming timeframe, and is also expected to bring in bountiful opportunities for the makers of the same to dive deep into their present and traditional infrastructure and bring out a more technology-driven and innovation-oriented technological infrastructure to provide a versatile and agile network orientation which promises to shape the business competitive landscape of the Europe Online Gaming market in the forthcoming years.

According to 6Wresearch, the Europe Online Gaming Market size is anticipated to register growth during 2021-27. The outbreak of the global COVID-19 pandemic has led to an increase in the swashbuckling growth of the Europe online gaming market. As the nations go for lockdown in order to win the bid to combat the spread of the novel coronavirus, interest in online gaming has also arisen. The increase in the time spent at home has led to an increase in the interest of the population towards leisure time activities and is expected to lead to a plummeting demand for online gaming to be deployed at the consumer end. The resultant of which would be an increase in the supplement growth of the Europe Online Gaming market in the coming time zone.

Also, the impressive growth of the IT industry in the developing economies across the European region is anticipated to be of great importance for the growth of the Online Gaming market across the European region and provide the potential industrialists and to be investors of the market to seek high business growth potential by induced investments in the cloud-based and digitally advanced software-based industrial landscape in the forthcoming years. The increased operational efficiency and the era of digitization are becoming a growth proliferating factor for Online Gaming and are expected to be of great importance for shaping the market competitive landscape of the Europe Online Gaming market in the near future.

The Europe Online Gaming market report thoroughly covers the market by Game Type and key Countries including the United Kingdom, Italy, France, Germany, Spain, and the Rest of Europe. The Europe Online Gaming market outlook report provides an unbiased and detailed analysis of the ongoing Europe Online Gaming market trends, opportunities/high growth areas, and market drivers which would help the stakeholders to devise and align their market strategies according to the current and future market dynamics.

Europe online gaming market is estimated to find its true potential underpinned by the rising prevalence of covid 19 which has led to an impact positively as a source of entertainment in self-isolation. Additionally, The growing population and digitalized era in Germany have led to an increase in the interest of the population towards the adoption of modern gaming. Further, the evolution of 5G internet access in the country has been supporting the growth of the online gaming culture and has increased heavy downloading games as well with better internet access speed and this is estimated to act as a growth serving factor for Europe online gaming market in the upcoming six years.

Key Highlights of the Report:

  • Europe Online Gaming Market Overview
  • Europe Online Gaming Market Outlook
  • Europe Online Gaming Market Forecast
  • Historical Data of Europe Online Gaming Market Revenues for the Period 2017-2021
  • Europe Online Gaming Market Size and Europe Online Gaming Market Forecast of Revenues, Until 2027
  • Historical Data of Europe Online Gaming Market Revenues, by Game Type, for the Period 2017-2021
  • Market Size & Forecast of Europe Online Gaming Market Revenues, by Game Type, Until 2027
  • Historical Data of Europe Online Gaming Market Revenues, by Countries, for the Period 2017-2021
  • Market Size & Forecast of Europe Online Gaming Market Revenues, by Countries, Until 2027
  • Historical Data of United Kingdom Online Gaming Market Revenues, for the Period 2017-2021
  • Market Size & Forecast of United Kingdom Online Gaming Market Revenues, Until 2027
  • Historical Data of Spain Online Gaming Market Revenues, for the Period 2017-2021
  • Market Size & Forecast of Spain Online Gaming Market Revenues, Until 2027
  • Historical Data of Italy Online Gaming Market Revenues, for the Period 2017-2021
  • Market Size & Forecast of Italy Online Gaming Market Revenues, Until 2027
  • Historical Data of Germany Online Gaming Market Revenues, for the Period 2017-2021
  • Market Size & Forecast of Germany Online Gaming Market Revenues, Until 2027
  • Historical Data of France Online Gaming Market Revenues, for the Period 2017-2021
  • Market Size & Forecast of France Online Gaming Market Revenues, Until 2027
  • Historical Data of Rest of Europe Online Gaming Market Revenues, for the Period 2017-2021
  • Market Size & Forecast of Rest of Europe Online Gaming Market Revenues, Until 2027
  • Market Drivers and Restraints
  • Europe Online Gaming Market Trends and Industry Life Cycle
  • Porter’s Five Force Analysis
  • Market Opportunity Assessment
  • Europe Online Gaming Market Share, By Players
  • Europe Online Gaming Market Share, By Countries
  • Europe Online Gaming Market Overview on Competitive Benchmarking

Markets Covered

The Europe Online Gaming Market report provides a detailed analysis of the following market segments:

By Game Type:

  • Console
  • Tablet
  • Smartphone
  • Browser PC
  • Box PC
  • Downloaded                   

By Countries:

  • United Kingdom
  • Spain
  • Germany
  • France
  • Italy
  • Rest of Europe
Europe Online Gaming Market: FAQs
In general, action, adventure, and first-person shooter games are the most popular in Europe.
The increasing popularity of mobile gaming, the availability of high-speed internet, and the growing number of gamers are the major factors contributing to the growth of this market.
Addiction concerns, cybersecurity risks, and regulatory challenges are the major hindrances to the growth of the online gaming market.
The increasing use of virtual reality, the growth of esports, and the increasing popularity of mobile gaming are the future trends of the online gaming market.
6W monitors the market across 60+ countries Globally, publishing an annual market outlook report that analyses trends, key drivers, Size, Volume, Revenue, opportunities, and market segments. This report offers comprehensive insights, helping businesses understand market dynamics and make informed decisions.
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1.  Executive Summary
2.  Introduction
2.1. Report Description
2.2. Key Highlights
2.3. Market Scope & Segmentation
2.4. Research Methodology
2.5. Assumptions
3.  Europe Online Gaming Market Overview
3.1.  Europe Online Gaming Market Revenues, 2017-2027F
3.2.  Europe Online Gaming Market Revenue Share, By Game Type, 2021 & 2027F
3.3.  Europe Online Gaming Market Revenue Share, By Regions, 2021 & 2027F
3.4.  Europe Online Gaming Market Industry Life Cycle
3.5.  Europe Online Gaming Market- Porter’s Five Forces
4.  Europe Online Gaming Market Dynamics
4.1.  Impact Analysis
4.2.  Market Drivers
4.3.  Market Restraints
5.  Europe Online Gaming Market Trends
6.  Europe Online Gaming Market Overview, By Game Type
6.1.  Europe Online Gaming Market Revenues, By Downloaded, 2017-2027F
6.2.  Europe Online Gaming Market Revenues, By Console, 2017-2027F
6.3.  Europe Online Gaming Market Revenues, By Box PC, 2017-2027F
6.4.  Europe Online Gaming Market Revenues, By Tablet, 2017-2027F
6.5.  Europe Online Gaming Market Revenues, By Smartphone, 2017-2027F
6.6.  Europe Online Gaming Market Revenues, By Browser PC, 2017-2027F
6.7.  Europe Online Gaming Market Revenues, By Smartphone, 2017-2027F
7.  Italy Online Gaming Market Overview
7.1. Italy Online Gaming Market Revenues, 2017-2027F
7.2. Italy Online Gaming Market Revenue Share, By Game Type, 2021 & 2027F
7.3. Italy Online Gaming Market Revenue Share, By Countries, 2021 & 2027F
8.  Germany Online Gaming Market Overview
8.1. Germany Online Gaming Market Revenues, 2017-2027F
8.2. Germany Online Gaming Market Revenue Share, By Game Type, 2018 & 2027F
8.3. Germany Online Gaming Market Revenue Share, By Countries, 2018 & 2027F
9.  France Online Gaming Market Overview
9.1. France Online Gaming Market Revenues, 2017-2027F
9.2. France Online Gaming Market Revenue Share, By Game Type, 2021 & 2027F
9.3. France Online Gaming Market Revenue Share, By Countries, 2021 & 2027F
10.  Spain Online Gaming Market Overview
10.1. Spain Online Gaming Market Revenues, 2017-2027F
10.2. Spain Online Gaming Market Revenue Share, By Game Type, 2021 & 2027F
10.3. Spain Online Gaming Market Revenue Share, By Countries, 2021 & 2027F
11. the United Kingdom Online Gaming Market Overview
11.1. the United Kingdom Online Gaming Market Revenues, 2017-2027F
11.2. United Kingdom Online Gaming Market Revenue Share, By Game Type, 2021 & 2027F
11.3. the United Kingdom Online Gaming Market Revenue Share, By Countries, 2021 & 2027F
12.  Rest of Europe Online Gaming Market Overview
12.1. Rest of Europe Online Gaming Market Revenues, 2017-2027F
13. Europe Online Gaming Market Competitive Landscape
13.1. Europe Online Gaming Market, By Companies, 2021
13.2. Italy Online Gaming Market, By Companies, 2021
13.3. Germany Online Gaming Market, By Companies, 2021
13.4. France Online Gaming Market, By Companies, 2021
13.5. Spain Online Gaming Market, By Companies, 2021
13.7. the United Kingdom Online Gaming Market, By Companies, 2021
14.  Company Profiles
15.  Key Strategic Recommendations
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