Europe Toys & Games Market (2020-2026) | Companies, Outlook, Share, Trends, Value, Forecast, COVID-19 IMPACT, Size, Growth, Revenue, Industry & Analysis

Market Forecast by Distribution Channel (online and offline), by Application (0-8 years, 8-15 years, 15 years and above), by Product Type (puzzles, preschool toys, outdoor/sports, dolls, video games and others), By Countries (United Kingdom, Germany, Italy, France and rest of Europe) and Competitive Landscape

Product Code: ETC054774 Publication Date: Apr 2021 Product Type: Report
Publisher: 6Wresearch No. of Pages: 200 No. of Figures: 90 No. of Tables: 30

Europe Toys & Games MarketΒ is expected to register growth in the coming year due to due to the rise in consumer spending, there is an increasing demand for toys, such as puzzles, pre-school products, plush toys, action figures, sports equipment and pre-school products. The sales of Toys & Games based on cartoon characters, Television shows, and movie shows are increasing, which is further expected to promote the growth of the product market. Toys & Games are act as playthings which vary from toy cars, rattles, dolls, and toy cars to board games, jigsaw puzzles and puzzles. They come with an intrinsic value that adds to the overall development of a child. Toys assist children to reveal their emotions and increase their creativity.

According to 6Wresearch, Europe Toys & Games Market size is anticipated to register growth during 2020-2026.Β Value sales of traditional Toys & Games in Western Europe grew in 2018, driven by categories incorporating educational or social elements such as scientific/educational or games and puzzles. Toys manufacturers and retailers are set to increase their offer in these categories over the forecast period. Most of traditional Toys & Games are still sold in traditional Toys & Games stores; however, sales through this channel fell in 2018 due to the rise of e-commerce in the region. Stores that were not able to face the increasing rise of this channel saw their sales decline: this is what happened with Toys β€œR” Us which for many years did not make the investment in its customer-facing website or its online order fulfillment capabilities which were necessary for it to take a significant share of sales.

Eco-friendliness and sustainability are becoming increasingly important and manufacturers are taking matters into their own hands. Some examples are: LEGO recently launched the first sustainable pieces (botanical elements) made of plant-based plastic, Hasbro is working on making the packaging of its toy’s plastic-free by 2022 and Mattel recently joined the How2Recycle organization that ensures that the toys can easily be recycled. Europe Toys & Games market segments are categorized as Product Type (Games and Puzzles, Infant and Pre-school Toys, Construction Toys, Dolls and Accessories, Outdoor and Sports Toys, Video Games, and Other Product Types) and Distribution Channel (Online and Offline Channels).

Europe Toys & Games market report thoroughly covers the market by Product Type, age, Distribution Channel and countries including the United Kingdom, France, Italy, Germany, and the rest of Europe. The Toys & Games market outlook provides an unbiased & detailed analysis of the ongoing Europe Toys & Games market trends, opportunities/high growth areas and market drivers which would help the stakeholders to devise and align their market strategies according to the current and future market dynamics.

Key Highlights

  • Europe Toys & Games Market Outlook
  • Europe Toys & Games Market Overview
  • Europe Toys & Games Market Forecast
  • Historical Data for the period 2016-2019 and Market Forecast of Europe Toys & Games Market Revenues until 2026
  • Historical Data for the period 2016-2019 and Market Forecast of the market until 2026, By Distribution Channel
  • Historical Data for the period 2016-2019 and Market Forecast of the market until 2026, By Application
  • Historical Data for the period 2016-2019 and Market Forecast of the market until 2026, By Product Type
  • Historical Data for the period 2016-2019 and Market Forecast of the market until 2026, By Countries
  • Historical Data for the period 2016-2019 and Market Forecast until 2026 for France Toys & Games Market
  • Historical Data for the period 2016-2019 and Market Forecast until 2026 for Italy Toys & Games Market
  • Historical Data for the period 2016-2019 and Market Forecast until 2026 for Germany Toys & Games Market
  • Historical Data for the period 2016-2019 and Market Forecast until 2026 for United Kingdom Toys & Games Market
  • Historical Data for the period 2016-2019 and Market Forecast until 2026 for Rest of Europe Toys & Games Market
  • Market Drivers and Restraints
  • Europe Toys & Games Market Trends
  • Industry Life Cycle
  • Porter’s Five Force Analysis
  • Market Opportunity Assessment
  • Europe Toys & Games Market Share, By Players
  • Competitive Benchmarking

Markets Covered

The report provides a detailed analysis of the following market segments:

  • By Distribution Channel:
    • Online
    • OfflineΒ Β 
  • By Application:
    • 0-8 years
    • 8-15 years
    • 15 years and above
  • By Product Type:
    • Puzzles
    • Outdoor/Sports
    • Preschool Toys
    • Dolls
    • Video Games
    • Others
  • By Countries:
    • United Kingdom
    • Italy
    • France
    • Germany
    • Rest of Europe
Frequently Asked Questions About the Market Study (FAQs):
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1. Executive Summary

2. Introduction

2.1. Key Highlights of the Report

2.2. Report Description

2.3. Market Scope & Segmentation

2.4. Research Methodology

2.5. Assumptions

3. Europe Toys & Games Market Overview

3.1. Europe Toys & Games Market Revenues, 2019 & 2026F

3.2. Europe Toys & Games Market - Industry Life Cycle

3.3. Europe Toys & Games Market - Porter's Five Forces

3.4. Europe Toys & Games Market Revenue Share, By Product Type, 2019 & 2026F

3.5. Europe Toys & Games Market Revenue Share, By Application, 2019 & 2026F

3.6. Europe Toys & Games Market Revenue Share, By Distribution Channel, 2019 & 2026F

3.7. Europe Toys & Games Market Revenue Share, By Countries, 2019 & 2026F

4. Europe Toys & Games Market Dynamics

4.1. Impact Analysis

4.2. Market Drivers

4.3. Market Restraints

5. Europe Toys & Games Market Trends

6. Europe Toys & Games Market, By Product Type

6.1. Europe Toys & Games Market, By Product Type

6.1.1. Overview and Analysis

6.1.2. Europe Toys & Games Market Revenues, By Puzzles, 2016 - 2026F

6.1.3. Europe Toys & Games Market Revenues, By Preschool Toys, 2016 - 2026F

6.1.4. Europe Toys & Games Market Revenues, By Outdoor/Sports, 2016 - 2026F

6.1.5. Europe Toys & Games Market Revenues, By Dolls, 2016 - 2026F

6.1.6. Europe Toys & Games Market Revenues, By Video Games, 2016 - 2026F

6.1.7. Europe Toys & Games Market Revenues, By Others, 2016 - 2026F

7. Europe Toys & Games Market, By Application

7.1. Europe Toys & Games Market, By Application

7.1.1. Overview and Analysis

7.1.2. Europe Toys & Games Market Revenues, By 0-8 Years, 2016 - 2026F

7.1.3. Europe Toys & Games Market Revenues, By 8-15 Years, 2016 - 2026F

7.1.4. Europe Toys & Games Market Revenues, By 15 Years and Above, 2016 - 2026F

8. Europe Toys & Games Market, By Distribution Channel

8.1. Europe Toys & Games Market, By Distribution Channel

8.1.1. Overview and Analysis

8.1.2. Europe Toys & Games Market Revenues, By Online, 2016 - 2026F

8.1.3. Europe Toys & Games Market Revenues, By Offline, 2016 - 2026F

10. Italy Toys & Games Market

10.1. Italy Toys & Games Market, By Product Type

10.2. Italy Toys & Games Market, By Application

10.3. Italy Toys & Games Market, By Distribution Channel

10.4. Italy Toys & Games Market, By Countries

11. Germany Toys & Games Market

11.1. Germany Toys & Games Market, By Product Type

11.2. Germany Toys & Games Market, By Application

11.3. Germany Toys & Games Market, By Distribution Channel

11.4. Germany Toys & Games Market, By Countries

12. United Kingdom Toys & Games Market

12.1. United Kingdom Toys & Games Market, By Product Type

12.2. United Kingdom Toys & Games Market, By Application

12.3. United Kingdom Toys & Games Market, By Distribution Channel

12.4. United Kingdom Toys & Games Market, By Countries

13. France Toys & Games Market

13.1. France Toys & Games Market, By Product Type

13.2. France Toys & Games Market, By Application

13.3. France Toys & Games Market, By Distribution Channel

13.4. France Toys & Games Market, By Countries

14. Rest of Europe Toys & Games Market

14.1. Rest of Europe Toys & Games Market Overview

15. Europe Toys & Games Market Import-Export Trade Statistics

15.1. Europe Toys & Games Market Export to Major Countries

15.2. Europe Toys & Games Market Imports from Major Countries

16. Europe Toys & Games Market Key Performance Indicators

17. Europe Toys & Games Market - Opportunity Assessment

17.1. Europe Toys & Games Market Opportunity Assessment, By Product Type, 2019 & 2026F

17.2. Europe Toys & Games Market Opportunity Assessment, By Application, 2019 & 2026F

18. Europe Toys & Games Market - Competitive Landscape

18.1. Europe Toys & Games Market Revenue Share, By Companies, 2019

18.2. Europe Toys & Games Market Competitive Benchmarking, By Operating and Technical Parameters

19. Company Profiles

20. Recommendations

21. Disclaimer

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