China Video Game Accessories Market (2020-2026) | Industry, Outlook, Forecast, COVID-19 IMPACT, Size, Value, Companies, Analysis, Trends, Growth, Revenue & Share

Market Forecast By Product Type (Gamepads, Keyboards, Mice, Headset, Surfaces, Controllers/Joysticks, Virtual Reality Devices, Others), By End-users (Casual Gamingย , Professional Gaming) And Competitive Landscape
Product Code: ETC012521 Publication Date: Jun 2023 Updated Date: May 2024 Product Type: Report
Publisher: 6Wresearch No. of Pages: 70 No. of Figures: 35 No. of Tables: 5

China Video Game Accessories Market Competition 2023

China Video Game Accessories market currently, in 2023, has witnessed an HHI of 4584, Which has increased moderately as compared to the HHI of 4130 in 2017. The market is moving towards concentrated. Herfindahl index measures the competitiveness of exporting countries. The range lies from 0 to 10000, where a lower index number represents a larger number of players or exporting countries in the market while a large index number means fewer numbers of players or countries exporting in the market.

 China Video Game Accessories Market Competition 2023

China Export Potential Assessment For Video Game Accessories Market (Values in USD Thousand)


China Export Potential Assessment For Video Game Accessories Market (Values in USD Thousand)

china video game accessories market synopsis

China is one of the largest markets for video game accessories in the world. China accounts for 40% of global spending on video game accessories in 2020, with an estimated market size of USD 28 billion. This makes it a major player in the gaming industry and a key source of growth potential. The China gaming market has seen strong annual growth over the past decade, driven by increased access to digital technology and favorable demographics such as younger generations that are increasingly embracing gaming culture . As China`s consumer base continues to expand and gamers become more willing to invest in complementary products such as headsets, controllers, cables etc., demand for game accessories will continue to grow. Furthermore, with technological advancements enabling improved graphics and sound quality, sophisticated peripherals are becoming increasingly popular among China gamers looking to upgrade their playing experience.

Key Highlights of the Report:

  • China Video Game Accessories Market Outlook
  • Market Size of China Video Game Accessories Market, 2019
  • Forecast of China Video Game Accessories Market, 2026
  • Historical Data and Forecast of China Video Game Accessories Revenues & Volume for the Period 2016 - 2026
  • China Video Game Accessories Market Trend Evolution
  • China Video Game Accessories Market Drivers and Challenges
  • China Video Game Accessories Price Trends
  • China Video Game Accessories Porter's Five Forces
  • China Video Game Accessories Industry Life Cycle
  • Historical Data and Forecast of China Video Game Accessories Market Revenues & Volume By Product Type for the Period 2016 - 2026
  • Historical Data and Forecast of China Video Game Accessories Market Revenues & Volume By Gamepads for the Period 2016 - 2026
  • Historical Data and Forecast of China Video Game Accessories Market Revenues & Volume By Keyboards for the Period 2016 - 2026
  • Historical Data and Forecast of China Video Game Accessories Market Revenues & Volume By Mice for the Period 2016 - 2026
  • Historical Data and Forecast of China Video Game Accessories Market Revenues & Volume By Headset for the Period 2016 - 2026
  • Historical Data and Forecast of China Video Game Accessories Market Revenues & Volume By Surfaces for the Period 2016 - 2026
  • Historical Data and Forecast of China Video Game Accessories Market Revenues & Volume By Controllers/Joysticks for the Period 2016 - 2026
  • Historical Data and Forecast of China Video Game Accessories Market Revenues & Volume By Virtual Reality Devices for the Period 2016 - 2026
  • Historical Data and Forecast of China Gamepads Video Game Accessories Market Revenues & Volume By Others for the Period 2016 - 2026
  • Historical Data and Forecast of China Video Game Accessories Market Revenues & Volume By End-users for the Period 2016 - 2026
  • Historical Data and Forecast of China Video Game Accessories Market Revenues & Volume By Casual Gaming? for the Period 2016 - 2026
  • Historical Data and Forecast of China Video Game Accessories Market Revenues & Volume By Professional Gaming for the Period 2016 - 2026
  • China Video Game Accessories Import Export Trade Statistics
  • Market Opportunity Assessment By Product Type
  • Market Opportunity Assessment By End-users
  • China Video Game Accessories Top Companies Market Share
  • China Video Game Accessories Competitive Benchmarking By Technical and Operational Parameters
  • China Video Game Accessories Company Profiles
  • China Video Game Accessories Key Strategic Recommendations
Frequently Asked Questions About the Market Study (FAQs):
6W monitors the market across 60+ countries Globally, publishing an annual market outlook report that analyses trends, key drivers, Size, Volume, Revenue, opportunities, and market segments. This report offers comprehensive insights, helping businesses understand market dynamics and make informed decisions.
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1 Executive Summary

2 Introduction

2.1 Key Highlights of the Report

2.2 Report Description

2.3 Market Scope & Segmentation

2.4 Research Methodology

2.5 Assumptions

3 China Video Game Accessories Market Overview

3.1 China Country Macro Economic Indicators

3.2 China Video Game Accessories Market Revenues & Volume, 2019 & 2026F

3.3 China Video Game Accessories Market - Industry Life Cycle

3.4 China Video Game Accessories Market - Porter's Five Forces

3.5 China Video Game Accessories Market Revenues & Volume Share, By Product Type, 2019 & 2026F

3.6 China Video Game Accessories Market Revenues & Volume Share, By End-users, 2019 & 2026F

4 China Video Game Accessories Market Dynamics

4.1 Impact Analysis

4.2 Market Drivers

4.3 Market Restraints

5 China Video Game Accessories Market Trends

6 China Video Game Accessories Market, By Types

6.1 China Video Game Accessories Market, By Product Type

6.1.1 Overview and Analysis

6.1.2 China Video Game Accessories Market Revenues & Volume, By Product Type, 2016 - 2026F

6.1.3 China Video Game Accessories Market Revenues & Volume, By Gamepads, 2016 - 2026F

6.1.4 China Video Game Accessories Market Revenues & Volume, By Keyboards, 2016 - 2026F

6.1.5 China Video Game Accessories Market Revenues & Volume, By Mice, 2016 - 2026F

6.1.6 China Video Game Accessories Market Revenues & Volume, By Headset, 2016 - 2026F

6.1.7 China Video Game Accessories Market Revenues & Volume, By Surfaces, 2016 - 2026F

6.1.8 China Video Game Accessories Market Revenues & Volume, By Controllers/Joysticks, 2016 - 2026F

6.1.9 China Video Game Accessories Market Revenues & Volume, By Others, 2016 - 2026F

6.1.10 China Video Game Accessories Market Revenues & Volume, By Others, 2016 - 2026F

6.2 China Video Game Accessories Market, By End-users

6.2.1 Overview and Analysis

6.2.2 China Video Game Accessories Market Revenues & Volume, By Casual Gamingย , 2016 - 2026F

6.2.3 China Video Game Accessories Market Revenues & Volume, By Professional Gaming, 2016 - 2026F

7 China Video Game Accessories Market Import-Export Trade Statistics

7.1 China Video Game Accessories Market Export to Major Countries

7.2 China Video Game Accessories Market Imports from Major Countries

8 China Video Game Accessories Market Key Performance Indicators

9 China Video Game Accessories Market - Opportunity Assessment

9.1 China Video Game Accessories Market Opportunity Assessment, By Product Type, 2019 & 2026F

9.2 China Video Game Accessories Market Opportunity Assessment, By End-users, 2019 & 2026F

10 China Video Game Accessories Market - Competitive Landscape

10.1 China Video Game Accessories Market Revenue Share, By Companies, 2019

10.2 China Video Game Accessories Market Competitive Benchmarking, By Operating and Technical Parameters

11 Company Profiles

12 Recommendations

13 Disclaimer

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