Product Code: ETC012524 | Publication Date: Aug 2023 | Updated Date: May 2024 | Product Type: Report | |
Publisher: 6Wresearch | No. of Pages: 70 | No. of Figures: 35 | No. of Tables: 5 | |
India Video Game Accessories market currently, in 2023, has witnessed an HHI of 3170, Which has decreased slightly as compared to the HHI of 8519 in 2017. The market is moving towards concentrated. Herfindahl index measures the competitiveness of exporting countries. The range lies from 0 to 10000, where a lower index number represents a larger number of players or exporting countries in the market while a large index number means fewer numbers of players or countries exporting in the market.
The India video game accessories market is projected to grow at a CAGR of 10.9% during the forecast period 2020-2026. The growing demand for gaming consoles, controllers, and other accessories has been driving the growth of the market in India over the last few years. Additionally, with rising disposable incomes and increasing internet penetration across various states in India have also contributed to this growth. Furthermore, growing esports industry coupled with increasing investments by tech giants such as Google LLC are likely to fuel further growth prospects in this market over coming years.
? Growing Demand for Video Game Consoles & Controllers ? With improved access to high speed internet connection along with rise in consumer spending capacity on leisure activities due to increase in disposable income levels among Indian population have driven increased demand for gaming consoles and controllers which will propel overall revenue of India`s video game accessories market from 2020-2026.
? Increasing Focus towards Esports ? Growing popularity as well as investment made by major players including Microsoft Corporation , Sony Interactive Entertainment Inc., Tencent Holdings Ltd., etc towards esports sector will create huge opportunities for makers of controllers, headsets, keyboards and other accessory manufacturers that can be used during these events thus positively impacting revenue generation from sale of these products on domestic markets like India over next few years.
? High Prices Due To Import Duty ? As majority of video game console manufactures operate through imports into country due to lack of local production capabilities; government levy?s heavy import duty fees on products thus leading their prices out reach many consumers who want purchase them creating challenge regarding ability generate higher sales volume from domestic markets like India throughout forecast period.
? Increase In Number Of Online Retailers ? Increasing number online retailers selling products related gaming mainly focused PC gamers have resulted more availability variety hardware devices at relatively lower price points than traditional retail stores allowing customers access desired product within budget contributing significantly expansion companies operating within space enhanced competitive landscape long term basis.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 India Video Game Accessories Market Overview |
3.1 India Country Macro Economic Indicators |
3.2 India Video Game Accessories Market Revenues & Volume, 2020 & 2030F |
3.3 India Video Game Accessories Market - Industry Life Cycle |
3.4 India Video Game Accessories Market - Porter's Five Forces |
3.5 India Video Game Accessories Market Revenues & Volume Share, By Product Type, 2020 & 2030F |
3.6 India Video Game Accessories Market Revenues & Volume Share, By End-users, 2020 & 2030F |
4 India Video Game Accessories Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 India Video Game Accessories Market Trends |
6 India Video Game Accessories Market, By Types |
6.1 India Video Game Accessories Market, By Product Type |
6.1.1 Overview and Analysis |
6.1.2 India Video Game Accessories Market Revenues & Volume, By Product Type, 2020-2030F |
6.1.3 India Video Game Accessories Market Revenues & Volume, By Gamepads, 2020-2030F |
6.1.4 India Video Game Accessories Market Revenues & Volume, By Keyboards, 2020-2030F |
6.1.5 India Video Game Accessories Market Revenues & Volume, By Mice, 2020-2030F |
6.1.6 India Video Game Accessories Market Revenues & Volume, By Headset, 2020-2030F |
6.1.7 India Video Game Accessories Market Revenues & Volume, By Surfaces, 2020-2030F |
6.1.8 India Video Game Accessories Market Revenues & Volume, By Controllers/Joysticks, 2020-2030F |
6.1.9 India Video Game Accessories Market Revenues & Volume, By Others, 2020-2030F |
6.1.10 India Video Game Accessories Market Revenues & Volume, By Others, 2020-2030F |
6.2 India Video Game Accessories Market, By End-users |
6.2.1 Overview and Analysis |
6.2.2 India Video Game Accessories Market Revenues & Volume, By Casual Gamingย , 2020-2030F |
6.2.3 India Video Game Accessories Market Revenues & Volume, By Professional Gaming, 2020-2030F |
7 India Video Game Accessories Market Import-Export Trade Statistics |
7.1 India Video Game Accessories Market Export to Major Countries |
7.2 India Video Game Accessories Market Imports from Major Countries |
8 India Video Game Accessories Market Key Performance Indicators |
9 India Video Game Accessories Market - Opportunity Assessment |
9.1 India Video Game Accessories Market Opportunity Assessment, By Product Type, 2020 & 2030F |
9.2 India Video Game Accessories Market Opportunity Assessment, By End-users, 2020 & 2030F |
10 India Video Game Accessories Market - Competitive Landscape |
10.1 India Video Game Accessories Market Revenue Share, By Companies, 2023 |
10.2 India Video Game Accessories Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |