Japan Video Game Accessories Market (2020-2026) | Growth, Industry, Companies, Forecast, Analysis, COVID-19 IMPACT, Revenue, Share, Outlook, Trends, Value & Size

Market Forecast By Product Type (Gamepads, Keyboards, Mice, Headset, Surfaces, Controllers/Joysticks, Virtual Reality Devices, Others), By End-users (Casual Gamingย , Professional Gaming) And Competitive Landscape
Product Code: ETC012522 Publication Date: Jun 2023 Updated Date: May 2024 Product Type: Report
Publisher: 6Wresearch No. of Pages: 70 No. of Figures: 35 No. of Tables: 5

Japan Video Game Accessories Market Competition 2023

Japan Video Game Accessories market currently, in 2023, has witnessed an HHI of 8098, Which has decreased moderately as compared to the HHI of 9939 in 2017. The market is moving towards Highly concentrated. Herfindahl index measures the competitiveness of exporting countries. The range lies from 0 to 10000, where a lower index number represents a larger number of players or exporting countries in the market while a large index number means fewer numbers of players or countries exporting in the market.

 Japan Video Game Accessories Market Competition 2023

Japan Export Potential Assessment For Video Game Accessories Market (Values in USD Thousand)


Japan Export Potential Assessment For Video Game Accessories Market (Values in USD Thousand)

japan video game accessories market synopsis

The Japanese video game accessories market is one of the largest and most vibrant in the world. It is estimated to be worth over $5 billion annually, with major players like Sony, Nintendo, Konami, and Sega leading the way. The market offers a huge variety of gaming peripherals ranging from controllers to headsets and more. Additionally, Japan also has a thriving industry for customizing existing products as well as developing new gaming-related items such as virtual reality devices and augmented reality apps. This has helped create an ecosystem that encourages innovation within the sector while promoting competition between different companies.

Key Highlights of the Report:

  • Japan Video Game Accessories Market Outlook
  • Market Size of Japan Video Game Accessories Market, 2019
  • Forecast of Japan Video Game Accessories Market, 2026
  • Historical Data and Forecast of Japan Video Game Accessories Revenues & Volume for the Period 2016 - 2026
  • Japan Video Game Accessories Market Trend Evolution
  • Japan Video Game Accessories Market Drivers and Challenges
  • Japan Video Game Accessories Price Trends
  • Japan Video Game Accessories Porter's Five Forces
  • Japan Video Game Accessories Industry Life Cycle
  • Historical Data and Forecast of Japan Video Game Accessories Market Revenues & Volume By Product Type for the Period 2016 - 2026
  • Historical Data and Forecast of Japan Video Game Accessories Market Revenues & Volume By Gamepads for the Period 2016 - 2026
  • Historical Data and Forecast of Japan Video Game Accessories Market Revenues & Volume By Keyboards for the Period 2016 - 2026
  • Historical Data and Forecast of Japan Video Game Accessories Market Revenues & Volume By Mice for the Period 2016 - 2026
  • Historical Data and Forecast of Japan Video Game Accessories Market Revenues & Volume By Headset for the Period 2016 - 2026
  • Historical Data and Forecast of Japan Video Game Accessories Market Revenues & Volume By Surfaces for the Period 2016 - 2026
  • Historical Data and Forecast of Japan Video Game Accessories Market Revenues & Volume By Controllers/Joysticks for the Period 2016 - 2026
  • Historical Data and Forecast of Japan Video Game Accessories Market Revenues & Volume By Virtual Reality Devices for the Period 2016 - 2026
  • Historical Data and Forecast of Japan Gamepads Video Game Accessories Market Revenues & Volume By Others for the Period 2016 - 2026
  • Historical Data and Forecast of Japan Video Game Accessories Market Revenues & Volume By End-users for the Period 2016 - 2026
  • Historical Data and Forecast of Japan Video Game Accessories Market Revenues & Volume By Casual Gaming? for the Period 2016 - 2026
  • Historical Data and Forecast of Japan Video Game Accessories Market Revenues & Volume By Professional Gaming for the Period 2016 - 2026
  • Japan Video Game Accessories Import Export Trade Statistics
  • Market Opportunity Assessment By Product Type
  • Market Opportunity Assessment By End-users
  • Japan Video Game Accessories Top Companies Market Share
  • Japan Video Game Accessories Competitive Benchmarking By Technical and Operational Parameters
  • Japan Video Game Accessories Company Profiles
  • Japan Video Game Accessories Key Strategic Recommendations
Frequently Asked Questions About the Market Study (FAQs):
6W monitors the market across 60+ countries Globally, publishing an annual market outlook report that analyses trends, key drivers, Size, Volume, Revenue, opportunities, and market segments. This report offers comprehensive insights, helping businesses understand market dynamics and make informed decisions.
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1 Executive Summary

2 Introduction

2.1 Key Highlights of the Report

2.2 Report Description

2.3 Market Scope & Segmentation

2.4 Research Methodology

2.5 Assumptions

3 Japan Video Game Accessories Market Overview

3.1 Japan Country Macro Economic Indicators

3.2 Japan Video Game Accessories Market Revenues & Volume, 2019 & 2026F

3.3 Japan Video Game Accessories Market - Industry Life Cycle

3.4 Japan Video Game Accessories Market - Porter's Five Forces

3.5 Japan Video Game Accessories Market Revenues & Volume Share, By Product Type, 2019 & 2026F

3.6 Japan Video Game Accessories Market Revenues & Volume Share, By End-users, 2019 & 2026F

4 Japan Video Game Accessories Market Dynamics

4.1 Impact Analysis

4.2 Market Drivers

4.3 Market Restraints

5 Japan Video Game Accessories Market Trends

6 Japan Video Game Accessories Market, By Types

6.1 Japan Video Game Accessories Market, By Product Type

6.1.1 Overview and Analysis

6.1.2 Japan Video Game Accessories Market Revenues & Volume, By Product Type, 2016 - 2026F

6.1.3 Japan Video Game Accessories Market Revenues & Volume, By Gamepads, 2016 - 2026F

6.1.4 Japan Video Game Accessories Market Revenues & Volume, By Keyboards, 2016 - 2026F

6.1.5 Japan Video Game Accessories Market Revenues & Volume, By Mice, 2016 - 2026F

6.1.6 Japan Video Game Accessories Market Revenues & Volume, By Headset, 2016 - 2026F

6.1.7 Japan Video Game Accessories Market Revenues & Volume, By Surfaces, 2016 - 2026F

6.1.8 Japan Video Game Accessories Market Revenues & Volume, By Controllers/Joysticks, 2016 - 2026F

6.1.9 Japan Video Game Accessories Market Revenues & Volume, By Others, 2016 - 2026F

6.1.10 Japan Video Game Accessories Market Revenues & Volume, By Others, 2016 - 2026F

6.2 Japan Video Game Accessories Market, By End-users

6.2.1 Overview and Analysis

6.2.2 Japan Video Game Accessories Market Revenues & Volume, By Casual Gamingย , 2016 - 2026F

6.2.3 Japan Video Game Accessories Market Revenues & Volume, By Professional Gaming, 2016 - 2026F

7 Japan Video Game Accessories Market Import-Export Trade Statistics

7.1 Japan Video Game Accessories Market Export to Major Countries

7.2 Japan Video Game Accessories Market Imports from Major Countries

8 Japan Video Game Accessories Market Key Performance Indicators

9 Japan Video Game Accessories Market - Opportunity Assessment

9.1 Japan Video Game Accessories Market Opportunity Assessment, By Product Type, 2019 & 2026F

9.2 Japan Video Game Accessories Market Opportunity Assessment, By End-users, 2019 & 2026F

10 Japan Video Game Accessories Market - Competitive Landscape

10.1 Japan Video Game Accessories Market Revenue Share, By Companies, 2019

10.2 Japan Video Game Accessories Market Competitive Benchmarking, By Operating and Technical Parameters

11 Company Profiles

12 Recommendations

13 Disclaimer

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