Malaysia Video Game Accessories Market (2020-2026) | COVID-19 IMPACT, Value, Growth, Industry, Outlook, Companies, Size, Share, Revenue, Forecast, Analysis & Trends

Market Forecast By Product Type (Gamepads, Keyboards, Mice, Headset, Surfaces, Controllers/Joysticks, Virtual Reality Devices, Others), By End-users (Casual Gamingย , Professional Gaming) And Competitive Landscape
Product Code: ETC012526 Publication Date: Jun 2023 Updated Date: May 2024 Product Type: Report
Publisher: 6Wresearch No. of Pages: 70 No. of Figures: 35 No. of Tables: 5

Malaysia Video Game Accessories Market Competition 2023

Malaysia Video Game Accessories market currently, in 2023, has witnessed an HHI of 9168, Which has increased moderately as compared to the HHI of 6287 in 2017. The market is moving towards Highly concentrated. Herfindahl index measures the competitiveness of exporting countries. The range lies from 0 to 10000, where a lower index number represents a larger number of players or exporting countries in the market while a large index number means fewer numbers of players or countries exporting in the market.

 Malaysia Video Game Accessories Market Competition 2023

Malaysia Export Potential Assessment For Video Game Accessories Market (Values in USD Thousand)


Malaysia Export Potential Assessment For Video Game Accessories Market (Values in USD Thousand)

malaysia video game accessories market synopsis

Malaysia is one of the emerging and important markets for gaming accessories in Asia Pacific. The market has witnessed rapid growth over the last few years, with demand driven by rising disposable income levels as well as a growing young population with an inclination towards mobile gaming. Increasing internet penetration across Malaysia further drives the growth of online video game sales and encourages users to purchase additional accessories such as controllers, headsets and more. Furthermore, increasing interest from international brands coupled with strong support from local retailers have also contributed to market expansion in Malaysia. Revenue generated from sale of video game accessories in Malaysia was estimated at USD 250 million in 2020, having registered a CAGR of around 10% during 2015-2020.

Key Highlights of the Report:

  • Malaysia Video Game Accessories Market Outlook
  • Market Size of Malaysia Video Game Accessories Market, 2019
  • Forecast of Malaysia Video Game Accessories Market, 2026
  • Historical Data and Forecast of Malaysia Video Game Accessories Revenues & Volume for the Period 2016 - 2026
  • Malaysia Video Game Accessories Market Trend Evolution
  • Malaysia Video Game Accessories Market Drivers and Challenges
  • Malaysia Video Game Accessories Price Trends
  • Malaysia Video Game Accessories Porter's Five Forces
  • Malaysia Video Game Accessories Industry Life Cycle
  • Historical Data and Forecast of Malaysia Video Game Accessories Market Revenues & Volume By Product Type for the Period 2016 - 2026
  • Historical Data and Forecast of Malaysia Video Game Accessories Market Revenues & Volume By Gamepads for the Period 2016 - 2026
  • Historical Data and Forecast of Malaysia Video Game Accessories Market Revenues & Volume By Keyboards for the Period 2016 - 2026
  • Historical Data and Forecast of Malaysia Video Game Accessories Market Revenues & Volume By Mice for the Period 2016 - 2026
  • Historical Data and Forecast of Malaysia Video Game Accessories Market Revenues & Volume By Headset for the Period 2016 - 2026
  • Historical Data and Forecast of Malaysia Video Game Accessories Market Revenues & Volume By Surfaces for the Period 2016 - 2026
  • Historical Data and Forecast of Malaysia Video Game Accessories Market Revenues & Volume By Controllers/Joysticks for the Period 2016 - 2026
  • Historical Data and Forecast of Malaysia Video Game Accessories Market Revenues & Volume By Virtual Reality Devices for the Period 2016 - 2026
  • Historical Data and Forecast of Malaysia Gamepads Video Game Accessories Market Revenues & Volume By Others for the Period 2016 - 2026
  • Historical Data and Forecast of Malaysia Video Game Accessories Market Revenues & Volume By End-users for the Period 2016 - 2026
  • Historical Data and Forecast of Malaysia Video Game Accessories Market Revenues & Volume By Casual Gaming? for the Period 2016 - 2026
  • Historical Data and Forecast of Malaysia Video Game Accessories Market Revenues & Volume By Professional Gaming for the Period 2016 - 2026
  • Malaysia Video Game Accessories Import Export Trade Statistics
  • Market Opportunity Assessment By Product Type
  • Market Opportunity Assessment By End-users
  • Malaysia Video Game Accessories Top Companies Market Share
  • Malaysia Video Game Accessories Competitive Benchmarking By Technical and Operational Parameters
  • Malaysia Video Game Accessories Company Profiles
  • Malaysia Video Game Accessories Key Strategic Recommendations
Frequently Asked Questions About the Market Study (FAQs):
6W monitors the market across 60+ countries Globally, publishing an annual market outlook report that analyses trends, key drivers, Size, Volume, Revenue, opportunities, and market segments. This report offers comprehensive insights, helping businesses understand market dynamics and make informed decisions.
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1 Executive Summary

2 Introduction

2.1 Key Highlights of the Report

2.2 Report Description

2.3 Market Scope & Segmentation

2.4 Research Methodology

2.5 Assumptions

3 Malaysia Video Game Accessories Market Overview

3.1 Malaysia Country Macro Economic Indicators

3.2 Malaysia Video Game Accessories Market Revenues & Volume, 2019 & 2026F

3.3 Malaysia Video Game Accessories Market - Industry Life Cycle

3.4 Malaysia Video Game Accessories Market - Porter's Five Forces

3.5 Malaysia Video Game Accessories Market Revenues & Volume Share, By Product Type, 2019 & 2026F

3.6 Malaysia Video Game Accessories Market Revenues & Volume Share, By End-users, 2019 & 2026F

4 Malaysia Video Game Accessories Market Dynamics

4.1 Impact Analysis

4.2 Market Drivers

4.3 Market Restraints

5 Malaysia Video Game Accessories Market Trends

6 Malaysia Video Game Accessories Market, By Types

6.1 Malaysia Video Game Accessories Market, By Product Type

6.1.1 Overview and Analysis

6.1.2 Malaysia Video Game Accessories Market Revenues & Volume, By Product Type, 2016 - 2026F

6.1.3 Malaysia Video Game Accessories Market Revenues & Volume, By Gamepads, 2016 - 2026F

6.1.4 Malaysia Video Game Accessories Market Revenues & Volume, By Keyboards, 2016 - 2026F

6.1.5 Malaysia Video Game Accessories Market Revenues & Volume, By Mice, 2016 - 2026F

6.1.6 Malaysia Video Game Accessories Market Revenues & Volume, By Headset, 2016 - 2026F

6.1.7 Malaysia Video Game Accessories Market Revenues & Volume, By Surfaces, 2016 - 2026F

6.1.8 Malaysia Video Game Accessories Market Revenues & Volume, By Controllers/Joysticks, 2016 - 2026F

6.1.9 Malaysia Video Game Accessories Market Revenues & Volume, By Others, 2016 - 2026F

6.1.10 Malaysia Video Game Accessories Market Revenues & Volume, By Others, 2016 - 2026F

6.2 Malaysia Video Game Accessories Market, By End-users

6.2.1 Overview and Analysis

6.2.2 Malaysia Video Game Accessories Market Revenues & Volume, By Casual Gamingย , 2016 - 2026F

6.2.3 Malaysia Video Game Accessories Market Revenues & Volume, By Professional Gaming, 2016 - 2026F

7 Malaysia Video Game Accessories Market Import-Export Trade Statistics

7.1 Malaysia Video Game Accessories Market Export to Major Countries

7.2 Malaysia Video Game Accessories Market Imports from Major Countries

8 Malaysia Video Game Accessories Market Key Performance Indicators

9 Malaysia Video Game Accessories Market - Opportunity Assessment

9.1 Malaysia Video Game Accessories Market Opportunity Assessment, By Product Type, 2019 & 2026F

9.2 Malaysia Video Game Accessories Market Opportunity Assessment, By End-users, 2019 & 2026F

10 Malaysia Video Game Accessories Market - Competitive Landscape

10.1 Malaysia Video Game Accessories Market Revenue Share, By Companies, 2019

10.2 Malaysia Video Game Accessories Market Competitive Benchmarking, By Operating and Technical Parameters

11 Company Profiles

12 Recommendations

13 Disclaimer

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