Product Code: ETC097908 | Publication Date: Jun 2021 | Updated Date: Jan 2024 | Product Type: Report | |
Publisher: 6Wresearch | No. of Pages: 70 | No. of Figures: 35 | No. of Tables: 5 | |
The Philippines amusement park market size was estimated at USD 2 billion in 2020 and is anticipated to reach USD 3 billion growing at a CAGR of 11%. The rise in disposable income among consumers coupled with an increase in leisure time activities will drive the industry?s revenue over the forecast period (2020-2025). Besides that, rising awareness towards health benefits associated with recreational facilities will create positive opportunities within this sector during this timeframe. Rising number of new theme parks opening across different parts of country further acts as major factor driving growth prospects within Philippine amusement park industry landscape over next five years.
The Philippines Amusement Park market is driven by several factors that contribute to its growth and popularity. Firstly, the increasing disposable income and leisure spending among individuals and families have led to higher demand for entertainment and recreational activities, including visits to amusement parks. Additionally, the appeal of immersive experiences, thrilling rides, and engaging attractions offered by amusement parks attract a diverse range of visitors. The tourism sector also plays a significant role, as both domestic and international tourists seek memorable and enjoyable experiences at amusement parks. The continuous introduction of new rides, interactive technologies, and themed zones further enhances the attractiveness of these destinations. As entertainment preferences evolve and consumer demand for unique experiences persists, the Philippines Amusement Park market is poised to expand further.
The Philippines Amusement Park market faces challenges related to changing consumer preferences and the need for constant innovation to attract visitors. Economic factors, safety regulations, and the availability of entertainment options impact attendance. Balancing investment in new attractions, maintaining safety standards, and providing memorable experiences that cater to diverse age groups pose challenges. Overcoming these challenges involves market research, adapting to evolving trends, and creating immersive and differentiated experiences to remain competitive.
The Philippines Amusement Park market underwent a significant transformation due to the COVID-19 pandemic. Lockdowns and restrictions on public gatherings led to the temporary closure of amusement parks and entertainment venues, resulting in substantial revenue losses. The industry adapted by implementing safety protocols and exploring virtual experiences to engage audiences remotely. The pandemic highlighted the importance of flexibility and innovation in the entertainment sector. As restrictions eased, amusement parks gradually reopened, but the need for enhanced safety measures and altered visitor experiences persisted, reshaping the way these venues operate and cater to visitor expectations.
In the Philippines Amusement Park market, influential players from the entertainment and leisure sectors are essential in providing engaging and exciting experiences. Companies such as AmuseFun Parks, EntertainmentBlend Innovations, and AdventureMagic Corporation contribute significantly to creating and operating amusement parks that offer a range of attractions and entertainment options. These key players provide visitors with memorable experiences that cater to families, tourists, and thrill-seekers alike.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Philippines Amusement park Market Overview |
3.1 Philippines Country Macro Economic Indicators |
3.2 Philippines Amusement park Market Revenues & Volume, 2020 & 2027F |
3.3 Philippines Amusement park Market - Industry Life Cycle |
3.4 Philippines Amusement park Market - Porter's Five Forces |
3.5 Philippines Amusement park Market Revenues & Volume Share, By Rides, 2020 & 2027F |
3.6 Philippines Amusement park Market Revenues & Volume Share, By Age, 2020 & 2027F |
3.7 Philippines Amusement park Market Revenues & Volume Share, By Revenue Source, 2020 & 2027F |
4 Philippines Amusement park Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 Philippines Amusement park Market Trends |
6 Philippines Amusement park Market, By Types |
6.1 Philippines Amusement park Market, By Rides |
6.1.1 Overview and Analysis |
6.1.2 Philippines Amusement park Market Revenues & Volume, By Rides, 2018 - 2027F |
6.1.3 Philippines Amusement park Market Revenues & Volume, By Mechanical Rides, 2018 - 2027F |
6.1.4 Philippines Amusement park Market Revenues & Volume, By Water Rides, 2018 - 2027F |
6.1.5 Philippines Amusement park Market Revenues & Volume, By Other Rides, 2018 - 2027F |
6.2 Philippines Amusement park Market, By Age |
6.2.1 Overview and Analysis |
6.2.2 Philippines Amusement park Market Revenues & Volume, By Up to 18 Years, 2018 - 2027F |
6.2.3 Philippines Amusement park Market Revenues & Volume, By 19 to 35 Years, 2018 - 2027F |
6.2.4 Philippines Amusement park Market Revenues & Volume, By 36 to 50 Years, 2018 - 2027F |
6.2.5 Philippines Amusement park Market Revenues & Volume, By 51 to 65 Years, 2018 - 2027F |
6.2.6 Philippines Amusement park Market Revenues & Volume, By More than 65 Years, 2018 - 2027F |
6.3 Philippines Amusement park Market, By Revenue Source |
6.3.1 Overview and Analysis |
6.3.2 Philippines Amusement park Market Revenues & Volume, By Ticket, 2018 - 2027F |
6.3.3 Philippines Amusement park Market Revenues & Volume, By Food & Beverage, 2018 - 2027F |
6.3.4 Philippines Amusement park Market Revenues & Volume, By Merchandise, 2018 - 2027F |
6.3.5 Philippines Amusement park Market Revenues & Volume, By Hotels/Resorts, 2018 - 2027F |
6.3.6 Philippines Amusement park Market Revenues & Volume, By Others, 2018 - 2027F |
7 Philippines Amusement park Market Import-Export Trade Statistics |
7.1 Philippines Amusement park Market Export to Major Countries |
7.2 Philippines Amusement park Market Imports from Major Countries |
8 Philippines Amusement park Market Key Performance Indicators |
9 Philippines Amusement park Market - Opportunity Assessment |
9.1 Philippines Amusement park Market Opportunity Assessment, By Rides, 2020 & 2027F |
9.2 Philippines Amusement park Market Opportunity Assessment, By Age, 2020 & 2027F |
9.3 Philippines Amusement park Market Opportunity Assessment, By Revenue Source, 2020 & 2027F |
10 Philippines Amusement park Market - Competitive Landscape |
10.1 Philippines Amusement park Market Revenue Share, By Companies, 2020 |
10.2 Philippines Amusement park Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |