Product Code: ETC012515 | Publication Date: Jun 2023 | Updated Date: May 2024 | Product Type: Report | |
Publisher: 6Wresearch | No. of Pages: 70 | No. of Figures: 35 | No. of Tables: 5 | |
Poland Video Game Accessories market currently, in 2023, has witnessed an HHI of 3862, Which has decreased slightly as compared to the HHI of 4285 in 2017. The market is moving towards concentrated. Herfindahl index measures the competitiveness of exporting countries. The range lies from 0 to 10000, where a lower index number represents a larger number of players or exporting countries in the market while a large index number means fewer numbers of players or countries exporting in the market.
The Poland video game accessories market is projected to reach a value of US$ 36.4 million in 2021, growing at an estimated CAGR of 13.2% during the forecast period (2021-2026). The growth in this market can be attributed to the increasing demand for gaming consoles and gaming peripherals among gamers. Additionally, increasing investments by manufacturers due to rising consumer preferences for technologically advanced products are expected to drive the growth of this market over the forecast period. Furthermore, rapid advancements in technology such as 5G networks and cloud computing have enabled companies involved in developing games and hardware accessories to develop more sophisticated products with improved performance capabilities which has further led to an increase in demand for these items from consumers across Poland. Moreover, rising disposable incomes amongst Polish citizens coupled with technological innovations that facilitate game streaming services has had a positive impact on the growth prospects of this market over recent years.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Poland Video Game Accessories Market Overview |
3.1 Poland Country Macro Economic Indicators |
3.2 Poland Video Game Accessories Market Revenues & Volume, 2019 & 2026F |
3.3 Poland Video Game Accessories Market - Industry Life Cycle |
3.4 Poland Video Game Accessories Market - Porter's Five Forces |
3.5 Poland Video Game Accessories Market Revenues & Volume Share, By Product Type, 2019 & 2026F |
3.6 Poland Video Game Accessories Market Revenues & Volume Share, By End-users, 2019 & 2026F |
4 Poland Video Game Accessories Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 Poland Video Game Accessories Market Trends |
6 Poland Video Game Accessories Market, By Types |
6.1 Poland Video Game Accessories Market, By Product Type |
6.1.1 Overview and Analysis |
6.1.2 Poland Video Game Accessories Market Revenues & Volume, By Product Type, 2016 - 2026F |
6.1.3 Poland Video Game Accessories Market Revenues & Volume, By Gamepads, 2016 - 2026F |
6.1.4 Poland Video Game Accessories Market Revenues & Volume, By Keyboards, 2016 - 2026F |
6.1.5 Poland Video Game Accessories Market Revenues & Volume, By Mice, 2016 - 2026F |
6.1.6 Poland Video Game Accessories Market Revenues & Volume, By Headset, 2016 - 2026F |
6.1.7 Poland Video Game Accessories Market Revenues & Volume, By Surfaces, 2016 - 2026F |
6.1.8 Poland Video Game Accessories Market Revenues & Volume, By Controllers/Joysticks, 2016 - 2026F |
6.1.9 Poland Video Game Accessories Market Revenues & Volume, By Others, 2016 - 2026F |
6.1.10 Poland Video Game Accessories Market Revenues & Volume, By Others, 2016 - 2026F |
6.2 Poland Video Game Accessories Market, By End-users |
6.2.1 Overview and Analysis |
6.2.2 Poland Video Game Accessories Market Revenues & Volume, By Casual Gamingย , 2016 - 2026F |
6.2.3 Poland Video Game Accessories Market Revenues & Volume, By Professional Gaming, 2016 - 2026F |
7 Poland Video Game Accessories Market Import-Export Trade Statistics |
7.1 Poland Video Game Accessories Market Export to Major Countries |
7.2 Poland Video Game Accessories Market Imports from Major Countries |
8 Poland Video Game Accessories Market Key Performance Indicators |
9 Poland Video Game Accessories Market - Opportunity Assessment |
9.1 Poland Video Game Accessories Market Opportunity Assessment, By Product Type, 2019 & 2026F |
9.2 Poland Video Game Accessories Market Opportunity Assessment, By End-users, 2019 & 2026F |
10 Poland Video Game Accessories Market - Competitive Landscape |
10.1 Poland Video Game Accessories Market Revenue Share, By Companies, 2019 |
10.2 Poland Video Game Accessories Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |