Market Forecast by Countries (United States, Canada), By Product Type (Puzzles, Preschool Toys, Outdoor/Sports, Dolls, Video Games, Others), By Applications (0 - 8 Years, 8 - 15 Years, 15 Years & Above), By Distribution Channel (Offline, Online) And Competitive Landscape
Product Code: ETC059747 | Publication Date: May 2021 | Updated Date: Dec 2024 | Product Type: Market Research Report | |
Publisher: 6Wresearch | No. of Pages: 200 | No. of Figures: 90 | No. of Tables: 30 | |
Report Name | North America Toys & Games Market |
Forecast period | 2024-2030 |
Forecast size | USD 20 billion by 2031 |
CAGR | 8% |
Growing Sector | Entertainment |
North America Toys & Games Market report thoroughly covers the market by distribution channel, by application, by product type and key countries. The market report provides an unbiased and detailed analysis of the ongoing market trends, opportunities/high growth areas, and market drivers which would help the stakeholders to devise and align their market strategies according to the current and future market dynamics.
North America Toys & Games Market Size is projected to reach USD 20 billion by 2031, growing at a CAGR of 8% during the forecast period from 2025 to 2031. The market is a significant component of the global toys and games industry, driven by evolving consumer preferences and the continuous introduction of innovative products. This market is characterized by a diverse range of offerings, catering to all age groups and distributed through both online and offline channels. Additionally, the shift towards premium and eco-friendly products is steering the market toward sustainability, with manufacturers investing in eco-conscious materials and production processes.
North America Toys & Games Market is underpinned by high consumer spending on entertainment and recreation, coupled with an increasing focus on educational and STEM-based toys. The adoption of technology-driven toys and games, such as app-connected products and augmented reality games, is transforming the market landscape. Major players in the market are continually innovating to cater to the dynamic demands of consumers, ensuring sustained growth.
According to 6Wresearch, the North America Toys & Games Market is estimated to grow at a CAGR of 8% during the forecast period 2025-2031. The market is fueled by numerous factors, including the high disposable income of consumers, a strong cultural emphasis on entertainment and recreation, and the consistent launch of innovative products. As parents increasingly prioritize educational and developmental benefits in their purchases, demand for STEM-based toys has surged, particularly for children aged 0-8 years. The rapid adoption of technology in the toys and games industry has introduced a new wave of interactive and tech-enabled products, such as augmented reality (AR) games, app-connected toys, and AI-based products, which are captivating younger audiences.
Additionally, the growing popularity of gaming among teenagers and young adults has driven the video games segment, further strengthening the overall North America Toys & Games Market Size. The expansion of e-commerce platforms and their ability to offer diverse product ranges, coupled with attractive discounts, has significantly contributed to market accessibility and consumer engagement. These developments, along with the increasing demand for branded and licensed merchandise based on popular franchises, have propelled the market’s growth trajectory, ensuring it remains competitive and dynamic.
Despite its growth, the North America Toys & Games Industry faces several challenges that could impede its growth. The prevalence of counterfeit toys poses a significant threat to both revenue generation and brand reputation, as consumers often prioritize affordability over authenticity. Rising raw material costs, especially for sustainable products, have led to increased production expenses, forcing manufacturers to either absorb these costs or pass them onto consumers. Additionally, the growing reliance on digital devices, such as smartphones and tablets, has reduced the demand for traditional toys among older children. This shift has presented a challenge for manufacturers who must adapt to changing consumer preferences.
Strict safety and quality regulations imposed by government bodies also add complexity to the manufacturing process, increasing operational costs and compliance burdens. Furthermore, supply chain disruptions, exacerbated by global events such as the COVID-19 pandemic, have resulted in delays and inventory shortages, impacting the availability of products in the market.
North America Toys & Games Market is undergoing significant transformation, driven by evolving consumer preferences and technological advancements. Sustainability has become a major trend, with companies increasingly focusing on eco-friendly and biodegradable toys to cater to environmentally conscious consumers. The demand for educational toys continues to grow, particularly those that emphasize STEM learning, as parents seek products that offer cognitive and developmental benefits. The integration of digital technology into traditional toys has created a new category of interactive and app-enabled products, blurring the lines between physical and virtual play. Themed collectibles and toys based on blockbuster movies, video games, and popular television series remain highly sought after, appealing to both children and adult collectors. The rise of e-commerce has also redefined the retail landscape, with online platforms offering convenience, variety, and personalized shopping experiences. These trends collectively underscore the dynamic and evolving nature of the North America Toys & Games Market Industry.
North America Toys & Games Market offers a wealth of investment opportunities, particularly in areas that align with current consumer preferences and technological advancements. The rising demand for educational and STEM-focused toys presents significant potential for innovation and market penetration. Investors can also explore opportunities in the development of sustainable and biodegradable products, which are becoming increasingly popular among eco-conscious consumers. The continued expansion of e-commerce platforms provides a lucrative avenue for companies to enhance their digital presence and optimize their supply chains.
Partnerships with entertainment franchises to create licensed merchandise and themed collectibles represent another promising area of growth, catering to the enduring popularity of franchise-based toys. Furthermore, investments in augmented reality (AR) and virtual reality (VR) technology for gaming products could position companies as leaders in the tech-driven segment of the market. Targeting untapped rural areas with localized strategies can also open new revenue streams, ensuring sustained growth.
North America Toys & Games Industry is dominated by several key players, including Mattel, Inc., Hasbro, Inc., LEGO Group, and Spin Master Corp. These companies are recognized for their diverse product portfolios, strong brand equity, and relentless focus on innovation. Mattel has made significant strides in developing sustainable toys, while Hasbro continues to leverage popular franchises to create themed collectibles and games. The LEGO Group remains a market leader in educational and construction-based toys, with a growing emphasis on digital integration. Spin Master has established itself as a pioneer in tech-enabled toys, offering cutting-edge products that appeal to a tech-savvy audience.
Government initiatives have played a pivotal role in shaping the North America Toys & Games Market by emphasizing safety and quality standards, ensuring that products meet stringent guidelines to protect children. Policies encouraging STEM education have indirectly boosted the demand for educational toys, as parents increasingly seek products that support academic and cognitive development. Incentives for local manufacturing and sustainable practices have spurred investment in eco-friendly production, aligning with global sustainability goals. Governments across the region have also supported the growth of the e-commerce sector, which has become a vital distribution channel for toys and games. These initiatives have collectively contributed to the overall North America Toys & Games Market Growth, fostering a supportive environment for innovation and expansion.
North America Toys & Games Market is poised for remarkable growth in the coming years, driven by technological innovation and changing consumer dynamics. The integration of AR, VR, and AI technologies into toys and games is expected to redefine the market, offering immersive and interactive experiences for children and adults alike. The focus on sustainability will likely intensify, with manufacturers adopting environmentally friendly materials and production processes to meet regulatory requirements and consumer demand. Educational toys will continue to dominate the market, with a strong emphasis on STEM-based learning products for younger children.
E-commerce platforms will play a crucial role in shaping the future of the market, providing seamless shopping experiences and expanding access to diverse product offerings. Additionally, the market will see increased collaboration between toy manufacturers and tech companies to develop innovative products that bridge physical and digital play.
The report offers a comprehensive study of the subsequent market segments and their leading categories.
According to Vasu, Senior Research Analyst, 6Wresearch, the online segment is the fastest-growing category due to the convenience and variety it offers, supported by the increasing penetration of e-commerce platforms across the region. In contrast, offline channels remain popular for their ability to provide a hands-on shopping experience and immediate product access.
The 0-8 years segment dominates the market, driven by the high demand for educational toys and preschool products designed to enhance cognitive and motor skills, while the 15 years and above segment reflects interest in more complex and competitive games such as collectible items and advanced video games.
Video games, including mobile games and gaming consoles, have seen a substantial increase in demand, supported by technological advancements and the growing influence of e-sports.
United Statesleads the market, with a significant share attributed to high consumer spending, a strong preference for branded products, and a well-established retail and e-commerce network.
The report provides a detailed analysis of the following market segments: