How big is the Virtual Reality in Education Market | Industry Trends & Forecast 2025

Code: MTA9472 Publication Date: Sep 2025

What is the size of Virtual Reality in Education Market?

According to 6Wresearch internal database and industry insights, the Global Virtual Reality in Education Market was valued at USD 6.5 Billion in 2024 and is expected to reach USD 15.3 Billion by 2031, growing at a compound annual growth rate of 17.30% during the forecast period (2025-2031).

As institutions continue to leverage immersive VR technology to augment interactive learning, the market continues to grow rapidly. Rising consumer demand for experiential education, personalized teaching tools, and virtual classrooms is facilitating VR adoption in academic and training environments.

Growth Factors for Virtual Reality in Education Industry

  • Taking hold of immersive tools for improving student engagement.
  • Rising demand for personalized and experiential learning modalities.
  • Expanding VR applications in professional training and skill acquisition.
  • Affordable VR hardware and software solutions.
  • Strong interest from academic and edtech organizations.

Virtual Reality in Education Market Trends

The Virtual Reality in Education Market trends demonstrate the increasing adoption of immersive experiences to provide transformational changes to learning environments. VR is now a more common option among schools and universities to offer students simulated real-world opportunities and practical learning experiences to understand complex concepts. Increasingly, it is common for schools and institutions to take advantage of VR-powered virtual labs and VR-enabled present-day interactive classrooms to support collaboration. Rising demand for adaptive learning platforms, incorporation of learning management systems, and gamifying educational experiences demonstrate the trends conveyed throughout this market.

Emerging Developments in the Virtual Reality in Education Market

The Virtual Reality in Education Market developments focus on innovations in VR hardware, content creation, and teacher training. Companies are designing more lightweight headsets and interactive simulations to improve accessibility. Partnerships between edtech firms and academic institutions are leading to new VR-based curricula. Development of language learning, STEM modules, and vocational training using VR tools is expanding scope. Integration with AI-driven analytics to monitor student performance is also enhancing the effectiveness of immersive education platforms.

List of Leading Companies in the Virtual Reality in Education Market

Some of the leading companies include:

  • zSpace Inc.
  • ClassVR
  • Nearpod
  • EON Reality
  • Veative Labs
  • VictoryXR
  • Google LLC

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