Market Forecast by Countries (Germany, United Kingdom, France, Italy, Russia, Spain, Rest of Europe), By Device (Console, Mobile, Computer), By Type (Online, Offline) And Competitive Landscape
Product Code: ETC057628 | Publication Date: Feb 2021 | Updated Date: Mar 2025 | Product Type: Market Research Report | |
Publisher: 6Wresearch | No. of Pages: 200 | No. of Figures: 90 | No. of Tables: 30 | |
Report Name | Europe Video Game Market |
Forecast period | 2025-2031 |
Forecast Size | USD 38.3 billion by 2031 |
CAGR | 5.3% |
Growing Sector | Entertainment |
Europe Video Game Market was valued at USD 29.5 billion and is expected to reach USD 38.3 billion, growing at a CAGR of around 5.3% from 2025 to 2031. This growth is fueled by key drivers such as advancements in gaming technologies, increased adoption of subscription-based gaming models, and the rising popularity of esports. The expansion of cloud gaming platforms has also played a significant role in enhancing accessibility and engagement, attracting a broader audience. Furthermore, the continuous development of immersive technologies, including augmented reality (AR) and virtual reality (VR), is expected to contribute to sustained market momentum. Companies operating within this sector must focus on innovation and adaptability to harness emerging opportunities and maintain a competitive edge in this dynamic industry.
Europe Video Game Market report thoroughly covers the market by countries, by device, and by type. The market outlook report provides an unbiased and detailed analysis of the ongoing market trends, opportunities/high growth areas, and market drivers which would help the stakeholders to devise and align their market strategies according to the current and future market dynamics.
The video game market in Europe has been growing rapidly over the past few years, with a steady increase in both revenue and number of players. Additionally, the increasing popularity of esports in Europe. Esports tournaments, where professional gamers compete against each other in popular video games, have become huge events, attracting millions of viewers and generating significant revenue. This has led to the growth of a new industry around esports, with sponsorships, advertising, and merchandising opportunities for game developers.
According to 6Wresearch, the Europe Video Game Market size is anticipated to reach at a CAGR of 5.3% during the forecast period 2025-2031. One of the main drivers behind Europe's video game market growth is the increasing popularity and accessibility of gaming devices. The rise of mobile gaming has made it easier for people to play games on their smartphones and tablets, while consoles like PlayStation, Xbox, and Nintendo Switch continue to attract a large audience. Additionally, advancements in technology have made it possible for game developers to create more immersive and realistic gaming experiences, which has attracted even more players. As the video game market in Europe continues to evolve, certain trends are emerging that are shaping its direction. One such trend is the rise of cross-platform gaming, where players can play the same game on different devices, such as consoles, PCs, and mobile devices. This trend has been driven by advancements in cloud gaming technology and has opened up new opportunities for game developers to reach a wider audience. These are some major factors estimated to boost the Europe Video Game Market growth.
European governments have introduced a variety of initiatives aimed at fostering growth and innovation. For example, funding programs and tax incentives have been established to provide financial support to game developers. Additionally, educational programs and partnerships with universities are being developed to cultivate talent and promote the development of technical skills required in the industry.
The Europe video game market is home to some of the world's leading game development studios and publishers. Major players such as CD Projekt Red, based in Poland, known for their critically acclaimed series "The Witcher", and Ubisoft, a French multinational video game company behind popular titles like "Assassin's Creed" and "Far Cry", have solidified Europe's position on the global gaming stage.
The Europe video game industry is poised for continued expansion and innovation. The incorporation of emerging technologies such as virtual reality (VR), augmented reality (AR), and artificial intelligence (AI) into gaming is expected to unlock new immersive experiences for players. Furthermore, the growing emphasis on inclusivity and accessibility in game design is likely to broaden the market's demographic.
According to Ravi Bhandari, Research Head, 6Wresearch, the United Kingdom stands out as a leading hub for video game development and sales. Boasting a rich history of pioneering game design and innovation, the UK has a vibrant ecosystem of developers, publishers, and educational institutions dedicated to video game studies.
Based on the type, online gaming emerges as the dominant sector with the increasing Europe Video Game Market revenue. This surge is influenced by the widespread availability of high-speed internet, the social aspect of online multiplayer modes, and the continuous updates and expansions that keep the content fresh and engaging.
The report offers a comprehensive study of the subsequent market segments:
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Europe Video Game Market Overview |
3.1 Europe Regional Macro Economic Indicators |
3.2 Europe Video Game Market Revenues & Volume, 2021 & 2031F |
3.3 Europe Video Game Market - Industry Life Cycle |
3.4 Europe Video Game Market - Porter's Five Forces |
3.5 Europe Video Game Market Revenues & Volume Share, By Countries, 2021 & 2031F |
3.6 Europe Video Game Market Revenues & Volume Share, By Device, 2021 & 2031F |
3.7 Europe Video Game Market Revenues & Volume Share, By Type, 2021 & 2031F |
4 Europe Video Game Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 Europe Video Game Market Trends |
6 Europe Video Game Market, 2021 - 2031 |
6.1 Europe Video Game Market, Revenues & Volume, By Device, 2021 - 2031 |
6.2 Europe Video Game Market, Revenues & Volume, By Type, 2021 - 2031 |
7 Germany Video Game Market, 2021 - 2031 |
7.1 Germany Video Game Market, Revenues & Volume, By Device, 2021 - 2031 |
7.2 Germany Video Game Market, Revenues & Volume, By Type, 2021 - 2031 |
8 United Kingdom Video Game Market, 2021 - 2031 |
8.1 United Kingdom Video Game Market, Revenues & Volume, By Device, 2021 - 2031 |
8.2 United Kingdom Video Game Market, Revenues & Volume, By Type, 2021 - 2031 |
9 France Video Game Market, 2021 - 2031 |
9.1 France Video Game Market, Revenues & Volume, By Device, 2021 - 2031 |
9.2 France Video Game Market, Revenues & Volume, By Type, 2021 - 2031 |
10 Italy Video Game Market, 2021 - 2031 |
10.1 Italy Video Game Market, Revenues & Volume, By Device, 2021 - 2031 |
10.2 Italy Video Game Market, Revenues & Volume, By Type, 2021 - 2031 |
11 Russia Video Game Market, 2021 - 2031 |
11.1 Russia Video Game Market, Revenues & Volume, By Device, 2021 - 2031 |
11.2 Russia Video Game Market, Revenues & Volume, By Type, 2021 - 2031 |
12 Spain Video Game Market, 2021 - 2031 |
12.1 Spain Video Game Market, Revenues & Volume, By Device, 2021 - 2031 |
12.2 Spain Video Game Market, Revenues & Volume, By Type, 2021 - 2031 |
13 Rest of Europe Video Game Market, 2021 - 2031 |
13.1 Rest of Europe Video Game Market, Revenues & Volume, By Device, 2021 - 2031 |
13.2 Rest of Europe Video Game Market, Revenues & Volume, By Type, 2021 - 2031 |
14 Europe Video Game Market Key Performance Indicators |
15 Europe Video Game Market - Opportunity Assessment |
15.1 Europe Video Game Market Opportunity Assessment, By Countries, 2021 & 2031F |
15.2 Europe Video Game Market Opportunity Assessment, By Device, 2021 & 2031F |
15.3 Europe Video Game Market Opportunity Assessment, By Type, 2021 & 2031F |
16 Europe Video Game Market - Competitive Landscape |
16.1 Europe Video Game Market Revenue Share, By Companies, 2024 |
16.2 Europe Video Game Market Competitive Benchmarking, By Operating and Technical Parameters |
17 Company Profiles |
18 Recommendations |
19 Disclaimer |